You support the backend of a mobile phone game that runs on a Google Kubernetes Engine (GKE) cluster. The application is serving HTTP requests from users. You need to implement a solution that will reduce the network cost. What should you do?
I think option B about configuring the network services on the Standard Tier might be the right choice, but I'm not entirely sure how that impacts costs.
I feel like option D with the Google Cloud HTTP Load Balancer could help with managing traffic, but I’m uncertain if it directly reduces network costs.
This is a tricky one. I'm leaning towards D, the deep packet captures, because that's going to give me the most detailed information about the application flows and any latency issues. But I can also see the value of the NetFlow data in option A. I'll need to weigh the pros and cons of each approach.
We did practice questions on training staff for customer identification, which seems really important, but I'm not clear if it’s one of the top three.
Ah, this is a tricky one. The attacker is trying to exploit a vulnerability in the dynamically generated welcome page, so it could be a few different types of attacks. I'll need to carefully consider the context and the potential impact of each attack type.
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