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Salesforce Certified Platform User Experience Designer (Plat-UX-101) Exam - Topic 2 Question 53 Discussion

Actual exam question for Salesforce's Salesforce Certified Platform User Experience Designer (Plat-UX-101) exam
Question #: 53
Topic #: 2
[All Salesforce Certified Platform User Experience Designer (Plat-UX-101) Questions]

A Development team is not valuing the results of a usability testing session.

How should acceptance of the results be increased?

Show Suggested Answer Hide Answer
Suggested Answer: B

A docked prompt is a type of In-App Guidance that can be used to provide contextual help and guidance to the users in the Salesforce app. A docked prompt is a small pop-up window that appears at the bottom of the screen, and can contain text, images, links, or videos. A docked prompt can be triggered by various events, such as opening a page, clicking a button, or completing an action.A docked prompt can also be dismissed by the user, or set to expire after a certain time or date12

A UX Designer can customize the Salesforce Help Menu to meet the request of Cloud Kicks' Sales team by creating a docked prompt based on new feature rollouts. This way, the UX Designer can:

Inform the users about the new features and how they can benefit from them.For example, the UX Designer can create a docked prompt that introduces the new Einstein Opportunity Scoring feature, and explains how it can help the users prioritize their opportunities and close more deals3

Guide the users through the steps and best practices to use the new features.For example, the UX Designer can create a docked prompt that shows the users how to access and configure the new Einstein Opportunity Scoring feature, and how to interpret and act on the scores3

Engage the users and encourage them to explore and adopt the new features.For example, the UX Designer can create a docked prompt that includes a link to a video tutorial, a Trailhead module, or a feedback survey about the new Einstein Opportunity Scoring feature3

Show a site map of all the content: This is not a way to customize the Salesforce Help Menu to meet the request of Cloud Kicks' Sales team, because a site map of all the content is not a type of In-App Guidance, and it does not provide specific and timely help and guidance for the users.A site map of all the content is a visual representation of the structure and hierarchy of a website or app, and it can be useful for planning and designing the user interface, but not for providing In-App Guidance4

Provide links to external resources, such as training videos or a company dictionary: This is not a way to customize the Salesforce Help Menu to meet the request of Cloud Kicks' Sales team, because providing links to external resources is not a type of In-App Guidance, and it does not provide contextual and interactive help and guidance for the users.Providing links to external resources is a way to supplement the Salesforce Help Menu with additional information and resources, but not to create In-App Guidance5


Create In-App Guidance Unit | Salesforce Trailhead

In-App Guidance - Salesforce Help

Create a Docked Prompt for New Feature Rollouts Unit | Salesforce Trailhead

What is a Sitemap? - Interaction Design Foundation

Customize the Help Menu in Lightning Experience - Salesforce Help

Contribute your Thoughts:

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Jeff
3 months ago
Wait, why wouldn't they value usability testing? That's surprising!
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Lemuel
3 months ago
C? Not sure if that helps with usability results directly.
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Johnna
3 months ago
D could be a game changer! Prototypes can really show the potential.
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Gussie
4 months ago
A is useful, but will they actually read the articles?
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Brett
4 months ago
B sounds like a great idea! Seeing it firsthand can change perspectives.
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Omer
4 months ago
Observing usability sessions seems like a solid option, but I wonder if script testing could also help them understand the findings better.
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Goldie
4 months ago
I practiced a similar question where creating a new prototype was suggested, but I'm not convinced that's the best approach here.
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Josefa
4 months ago
I'm not entirely sure, but I think including links to best practice articles might not be enough to convince the team.
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Lamar
5 months ago
I remember discussing how inviting team members to observe usability sessions can really help them see the issues firsthand.
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Willetta
5 months ago
This is a tough one, but I think option A is the way to go. Providing links to best practice articles for each finding could really help the team understand the importance of the usability testing and why they should take it seriously.
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Norah
5 months ago
I'd go with option D - creating a new prototype to demonstrate the improvements. That seems like a concrete way to show the team the value of the usability testing and get them on board.
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Dalene
5 months ago
I'm a bit confused by this question. What exactly do they mean by "acceptance of the results"? Is it about getting the team to actually use the findings, or just to acknowledge them?
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Remona
5 months ago
Okay, let's see here. I'm leaning towards option B - inviting the team to observe the usability sessions. That seems like a good way to get them more engaged and invested in the results.
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Sommer
5 months ago
Hmm, this is a tricky one. I think I'll need to really think through the different options and consider the pros and cons of each approach.
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Denny
5 months ago
I'm not totally sure about the requirements for an executor. I'll have to double-check that detail before selecting my answer.
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Quinn
5 months ago
I think the problem with sticky clients is linked to how they maintain their connection, so maybe optimized roaming?
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Brinda
5 months ago
Hmm, I'm not totally sure about this one. I'll have to think it through carefully and review my notes on the side effects of these different anti-epileptic medications.
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Colby
10 months ago
Usability testing? More like 'how many times can we make the user click before they throw their computer out the window' testing.
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Angelo
10 months ago
Maybe the development team is just too busy playing Tetris to care about usability. Just throw some loot boxes in there, that'll fix it!
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Tiara
9 months ago
C) The Development team can perform script testing.
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Carmela
9 months ago
B) Invite team members to observe usability sessions.
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Hubert
9 months ago
A) Include links to best practice articles for each finding.
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Oliva
9 months ago
C: D) Create a new prototype to demonstrate improvement.
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Remona
10 months ago
B: That's a good idea. It might help them understand the importance of usability testing.
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Darell
10 months ago
A: B) Invite team members to observe usability sessions.
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Kaycee
10 months ago
Linking to best practice articles? That's like giving them homework. Let's keep it interactive and engaging!
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Cristal
10 months ago
A new prototype is a great idea! Visuals speak louder than words, and the team will be able to see the improvements.
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Shad
10 months ago
I'm not sure script testing is the answer here. The development team needs to actually see the usability issues in action.
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Halina
10 months ago
Option B is the way to go! Observing the sessions first-hand will really help the team understand the user's struggles.
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Xochitl
9 months ago
Team members observing the sessions can lead to better acceptance of the findings.
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Nickole
9 months ago
It will help them understand the importance of the usability testing results.
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Elly
10 months ago
I agree, it's important for the team to see the user's struggles firsthand.
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Andrew
10 months ago
Observing the sessions will provide valuable insights.
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Chanel
10 months ago
Creating a new prototype to demonstrate improvement could also show the team the value of the usability testing.
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Kimberlie
10 months ago
I agree with Ellsworth. It can help the team understand the importance of the results.
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Ellsworth
11 months ago
I think inviting team members to observe usability sessions is a good idea.
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