As an acceptance tester you are analyzing the following user story for a computer web-based mass multiplayer role-playing game:
As an unregistered player
I want to be able to register myself by defining my e-mail, login and password in a registration form so that I become a registered player
Consider the following propositions of the acceptance criteria:
i. a registration form is displayed on the screen.
ii. the form is written in the Groovy language; the cursor is initially set on the 'login' field; after pushing the TAB button the cursor switches to 'password', 'repeat password', 'mail', and 'repeat mail' forms.
iii. I cannot register myself if the login I choose is used by another player.
iv. after successful registration process I am informed about it by an e-mail.
Which of the above statements would you consider as well-written acceptance criteria?
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