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iSQI Exam CPUX-F Topic 2 Question 70 Discussion

Actual exam question for iSQI's CPUX-F exam
Question #: 70
Topic #: 2
[All CPUX-F Questions]

The stage EARLY DESIGN involves converting user needs and user requirements into - choose three:

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Suggested Answer: A, B, C

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Dan
5 days ago
I remember practicing with storyboards and low-fidelity prototypes in class, so I feel like those might be correct choices.
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Virgilio
11 days ago
I think we talked about user journey maps being important in early design, but I'm not sure if they were one of the three options.
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Rusty
16 days ago
Hmm, I remember discussing these topics in class, but I'm drawing a blank on the specifics right now. I'll re-read the question carefully and try to apply my knowledge of the design process.
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Alaine
22 days ago
This is a good test of our understanding of the design process. The early design stage is all about transforming requirements into initial design concepts, so I'll choose use scenarios, storyboards, and user journey maps.
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Twana
27 days ago
I'm a bit unsure about this one. I know the early design stage involves translating user needs, but I'm not totally confident which specific outputs are involved. I'll take my best guess.
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Laurene
1 month ago
Okay, let's see here. I'm pretty sure use scenarios, storyboards, and user journey maps are all related to the early design stage. I'll select those.
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Jeniffer
1 month ago
Hmm, this looks like a tricky one. I'll need to carefully consider the options and think about how they relate to the early design stage.
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Venita
4 months ago
I'm feeling confident about this one. The correct answers are B, D, and F. Storyboards, low-fidelity prototypes, and wireframes are the way to go!
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Brendan
4 months ago
Easy! The answer is B, D, and F. Storyboards, low-fidelity prototypes, and wireframes are the way to go in the early design stage.
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Freeman
3 months ago
Using storyboards, low-fidelity prototypes, and wireframes really helps in understanding user needs and requirements early on.
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Julio
3 months ago
I agree, those three options help in visualizing and communicating the design ideas effectively.
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Patti
3 months ago
I think you're right. Storyboards, low-fidelity prototypes, and wireframes are essential in the early design stage.
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Lisandra
4 months ago
This is a tricky one, but I'd go with A, C, and D. Use scenarios, user journey maps, and low-fidelity prototypes seem to fit the bill.
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Lovetta
4 months ago
Wireframes can also be helpful in visualizing the layout of the design.
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Martina
4 months ago
I think user journey maps are crucial for understanding the user's experience.
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Josphine
4 months ago
I agree, those options seem to be the most relevant for the early design stage.
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Arminda
5 months ago
I'm not sure about D and E, they seem more suitable for later stages of design.
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France
5 months ago
I think the correct answers are B, C, and F. Storyboards, user journey maps, and wireframes are all crucial in the early design stage.
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Jettie
3 months ago
Low-fidelity prototypes can also be helpful in the early design stage.
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Janna
3 months ago
Wireframes are essential for laying out the structure of the design.
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Walker
3 months ago
User journey maps are important to understand the user's interactions.
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Talia
5 months ago
I agree, storyboards help visualize the user experience.
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Glory
5 months ago
I agree with Gail, those options make sense for the early design stage.
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Gail
5 months ago
I think A, C, and F are the correct options.
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