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iSQI CPUX-F Exam - Topic 2 Question 29 Discussion

Actual exam question for iSQI's CPUX-F exam
Question #: 29
Topic #: 2
[All CPUX-F Questions]

Which one of the following statements best describes the term, "design pattern"?

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Suggested Answer: B, D

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Doretha
6 months ago
I thought design patterns were just for coding, not usability tests.
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Kanisha
6 months ago
A design pattern is definitely not just about icons!
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Lon
7 months ago
Wait, are we sure about F? Seems too complex.
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Iluminada
7 months ago
Totally agree, F makes the most sense!
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Maryanne
7 months ago
I think F is the right answer.
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Eleni
7 months ago
I remember practicing with questions about design patterns, and I think they often highlight how to apply a solution, so maybe F is the best choice here.
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Kaycee
7 months ago
I want to say it's option F because it mentions a solution to a design problem, which sounds right, but I’m a bit hesitant.
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Crista
8 months ago
I feel like we discussed something similar in class, but I can't recall if it was about usability tests or just general design solutions.
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Catherin
8 months ago
I think I remember that design patterns are about solving common problems, but I'm not sure which option really fits that definition.
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Sunny
8 months ago
Okay, I think I've got this. The key is to find the point on the feasible region that maximizes the profit. Based on the information given, I'd say the solution is to produce 675 units of E and 470 units of R.
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Beatriz
8 months ago
Hmm, this looks like a tricky one. I'll need to carefully review the command options to make sure I understand the differences.
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Leonora
8 months ago
Okay, let me walk through this step-by-step. A polymorphic lookup field is one that can reference multiple object types. I think option B is the best example of that.
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Nicolette
1 year ago
E is close, but F nails it. Design patterns are well-established solutions, not just whatever happened to work in one test.
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Kristofer
11 months ago
F) A solution to a commonly occurring design problem within a given context of use, that describes a design problem, a general solution, and examples of how to apply it
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Glynda
11 months ago
E) A number of different approaches to solving a task in a given context of use; the approaches must have been observed in several, separate usability test sessions
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Odelia
12 months ago
F) A solution to a commonly occurring design problem within a given context of use, that describes a design problem, a general solution, and examples of how to apply it
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Rosio
1 year ago
Haha, option A sounds like my grandma's website. 'Design pattern' is definitely not about button shapes and colors!
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Mickie
12 months ago
C) A collection of user groups with very similar characteristics
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Aretha
12 months ago
F) A solution to a commonly occurring design problem within a given context of use, that describes a design problem, a general solution, and examples of how to apply it
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Tanja
12 months ago
E) A number of different approaches to solving a task in a given context of use; the approaches must have been observed in several, separate usability test sessions
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Van
1 year ago
I was torn between F and E, but F seems more accurate. Design patterns are about solving recurring problems, not just what was observed in testing.
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Josphine
1 year ago
Hmm, that makes sense too. I guess it depends on how you interpret the term 'design pattern'.
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Tegan
1 year ago
I disagree, I believe the answer is F, as it describes a solution to a commonly occurring design problem.
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Josphine
1 year ago
I think the answer is E, because it mentions different approaches to solving a task in usability test sessions.
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Frederic
1 year ago
I think option F best describes a design pattern. It's a reusable solution to a common design problem, not just a collection of UI elements.
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My
1 year ago
Yes, design patterns are definitely about providing solutions to common design problems.
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Theola
1 year ago
I agree, option F is the best description of a design pattern.
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Vernell
1 year ago
That makes sense too, I can see how F could be the correct answer.
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Keith
1 year ago
I disagree, I believe the answer is F, as it describes a solution to a commonly occurring design problem.
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Vernell
1 year ago
I think the answer is E, because it mentions different approaches to solving a task in usability test sessions.
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