You support a popular mobile game application deployed on Google Kubernetes Engine (GKE) across several Google Cloud regions. Each region has multiple Kubernetes clusters. You receive a report that none of the users in a specific region can connect to the application. You want to resolve the incident while following Site Reliability Engineering practices. What should you do first?
The correct answers are A and D)
Answer B is incorrect because increasing the memory resource allocation will not help if the application is CPU-bound or I/O-bound. Memory allocation affects how much data the application can store and access in memory, but it does not affect how fast the application can process that data.
Answer C is incorrect because increasing the local disk storage allocation will not help if the application is CPU-bound or I/O-bound. Disk storage affects how much data the application can store and access on disk, but it does not affect how fast the application can process that data.
Answer E is incorrect because examining the heap usage of the application will not help to determine if the application needs performance tuning. Heap usage affects how much memory the application allocates for dynamic objects, but it does not affect how fast the application can process those objects. Moreover, low heap usage does not necessarily mean that the application is inefficient or unoptimized.
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