Hmm, this seems like a straightforward question about the downsides of holding too much inventory. I'll need to make sure I cover the key points like increased costs and tying up working capital.
Okay, I've got this. The answer is definitely A - you configure your app as free or paid through the Google Play publishing process. The other options don't sound right at all.
I vaguely recall that code stages can offer more flexibility. So maybe option C could work too, but I can't quite recall if that would be needed for handling duplicate elements effectively.
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