Deal of The Day! Hurry Up, Grab the Special Discount - Save 25% - Ends In 00:00:00 Coupon code: SAVE25
Welcome to Pass4Success

- Free Preparation Discussions

Eccouncil Exam 312-49 Topic 1 Question 43 Discussion

Actual exam question for Eccouncil's 312-49 exam
Question #: 43
Topic #: 1
[All 312-49 Questions]

Which of the following Android libraries are used to render 2D (SGL) or 3D (OpenGL/ES) graphics content to the screen?

Show Suggested Answer Hide Answer
Suggested Answer: B

Contribute your Thoughts:

Dianne
1 days ago
Hmm, well, I was leaning towards B) Surface Manager, but then I remembered that's more for managing the display surface, not rendering the actual graphics. Yeah, A) OpenGL/ES and SGL is the way to go. Now, where's the snack bar?
upvoted 0 times
...
Dong
4 days ago
Oof, this one's a tough one! I'm going to have to go with A) OpenGL/ES and SGL. The question is asking about rendering 2D and 3D graphics, and those are the libraries that handle that stuff, right?
upvoted 0 times
...
Gary
4 days ago
I'm not sure, but I think Surface Manager is also used for graphics rendering.
upvoted 0 times
...
Leontine
6 days ago
I agree with Karrie, those libraries are used for rendering graphics.
upvoted 0 times
...
Karrie
9 days ago
I think the correct answer is A) OpenGL/ES and SGL.
upvoted 0 times
...

Save Cancel