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Eccouncil Exam 312-49 Topic 1 Question 43 Discussion

Actual exam question for Eccouncil's 312-49 exam
Question #: 43
Topic #: 1
[All 312-49 Questions]

Which of the following Android libraries are used to render 2D (SGL) or 3D (OpenGL/ES) graphics content to the screen?

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Suggested Answer: B

Contribute your Thoughts:

Scarlet
1 months ago
Alright, let's see here... OpenGL/ES and SGL, that's the one! Gotta love those libraries that make our mobile games look like they're straight out of the 90s. Wait, is that a good thing? Well, at least it's not WebKit - that's like trying to play Crysis on a toaster.
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Fletcher
18 days ago
User 3: Definitely, WebKit wouldn't stand a chance in that department.
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Yvette
20 days ago
User 2: Yeah, those libraries really make a difference in game graphics.
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Kandis
22 days ago
User 1: OpenGL/ES and SGL
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Delbert
1 months ago
Ah, the age-old question of 2D vs. 3D graphics on Android. I'm going with A) OpenGL/ES and SGL. That's the dynamic duo when it comes to rendering those sweet, sweet pixels. What, you wanted a funny comment? Okay, how about: 'Hey, at least it's not asking about the quantum mechanics of rendering emojis!'
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Leonie
2 days ago
User 3: I think I'll go with B) Surface Manager, it seems like a good choice.
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Rex
5 days ago
User 2: Definitely, those libraries are essential for rendering on Android.
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Kerry
1 months ago
User 1: I agree, A) OpenGL/ES and SGL are the way to go for graphics.
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Dianne
2 months ago
Hmm, well, I was leaning towards B) Surface Manager, but then I remembered that's more for managing the display surface, not rendering the actual graphics. Yeah, A) OpenGL/ES and SGL is the way to go. Now, where's the snack bar?
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Margret
20 days ago
User 2: Margret is right, A) OpenGL/ES and SGL are used for rendering 2D or 3D graphics.
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Nenita
1 months ago
User 1: I think B) Surface Manager is used for managing the display surface.
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Dong
2 months ago
Oof, this one's a tough one! I'm going to have to go with A) OpenGL/ES and SGL. The question is asking about rendering 2D and 3D graphics, and those are the libraries that handle that stuff, right?
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Gary
2 months ago
I'm not sure, but I think Surface Manager is also used for graphics rendering.
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Leontine
2 months ago
I agree with Karrie, those libraries are used for rendering graphics.
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Karrie
2 months ago
I think the correct answer is A) OpenGL/ES and SGL.
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