I feel like I might have mixed up the definitions. I remember something about unearned earnings being tricky, but I can't recall if they're considered standard or not.
I think the key here is understanding the difference between claims-made and occurrence-based policies. The question is asking about a specific requirement for claims-made, so I'll need to focus on that.
I've got a strategy for this. Since Peacock inherits from Bird, I can create a Bird reference that points to a Peacock object, and then cast it to a Peacock to access the Fly.Dance() method.
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