A low-fidelity prototype is:
Suggested Answer: A
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31 comments · newest first
CY
Cyril
6 months ago
A captures the essence of low-fidelity prototypes well.
GL
Glory
6 months ago
C is too vague. We need something tangible.
AR
Arlyne
6 months ago
A is definitely right. Low-cost is key in early stages.
FA
Fannie
6 months ago
B sounds more accurate, but it’s not low-fidelity.
EM
Emogene
7 months ago
I agree, A makes the most sense for early feedback.
NI
Nickie
7 months ago
I think it's A. Simple and effective.
RE
Remedios
7 months ago
Yeah, but it can also be more than just sketches, right?
AI
Aileen
8 months ago
Totally agree, it’s super useful in the early stages.
JA
Jacki
8 months ago
A) Nailed it! Low-fidelity prototypes are the perfect way to test out ideas without breaking the bank.
TH
Thad
8 months ago
C) Wait, what? A conveyed idea in the form of mental images? That's not a prototype at all!
ME
Merri
8 months ago
A) Bingo! Low-fidelity prototypes are the way to go for quick and dirty user testing.
HI
Hillary
8 months ago
B) I think B is the right answer here. A high-fidelity prototype is more like the final product.
EL
Eloisa
8 months ago
A) Yep, that's the one. Low-fidelity prototypes are great for getting early feedback without investing too much time or resources.
IR
Iraida
9 months ago
A) Definitely the correct answer. This is exactly what a low-fidelity prototype is used for.
MA
Marg
9 months ago
I thought low-fidelity prototypes were just rough ideas, so C seems tempting, but I believe they should have some visual representation, like in A.
HI
Hildegarde
9 months ago
I vaguely recall that low-fidelity prototypes are often sketches or wireframes, which makes me think A is correct, but I could be mixing it up.
SO
Solange
9 months ago
I remember learning about low-fidelity prototypes in class. They're super useful for exploring ideas and getting early user feedback without a lot of time and effort. I'm pretty sure option A is the correct definition.
WI
Wilson
9 months ago
Wait, I'm a little confused. Is a low-fidelity prototype the same as a software prototype? Or is that a different thing? I need to re-read the question and options more closely.
SE
Selene
10 months ago
Okay, I've got this. A low-fidelity prototype is a quick, rough representation of a design concept, used to get feedback before investing in a more detailed prototype. I'm confident that's the right answer here.
NO
Nobuko
10 months ago
I remember practicing with prototypes, and I feel like B is more about high-fidelity ones. Low-fidelity should be simpler, right?
PA
Paulene
10 months ago
A low-fidelity prototype is all about quick feedback!
RO
Ronnie
10 months ago
I think a low-fidelity prototype is more about gathering feedback early on, so I lean towards option A, but I'm not entirely sure.
JO
Joaquin
10 months ago
Wait, isn’t a high-fidelity prototype just a polished version of the low-fi one?
EA
Earleen
11 months ago
I thought low-fi was just sketches, not actual prototypes.
DE
Deeanna
11 months ago
Hmm, I'm a bit unsure about this one. I know low-fidelity prototypes are used in the early design stages, but I can't quite remember the exact definition. I'll have to think this through carefully.
CH
Cherelle
11 months ago
I think this is a pretty straightforward question. The answer is clearly A - a low-fidelity prototype is a simple, low-cost way to get early feedback on a design.
SH
Sherrell
5 months ago
A is the best option for early design stages!
MI
Micah
5 months ago
Low-cost and simple? Sounds like A!
QU
Quentin
5 months ago
A makes the most sense to me too!
VI
Vivan
6 months ago
Yeah, it’s all about getting that early feedback.
RO
Rodolfo
6 months ago
I agree, A is definitely the right choice!