I'm a bit stumped on this one. Mobile testing has a lot of unique complexities compared to web or desktop apps. I'll have to review my notes to come up with a good answer.
Device diversity and limited testing resources are probably the biggest hurdles. Mobile apps have to work on so many different hardware and software configurations.
Okay, for mobile apps, I'd guess that device compatibility and fragmentation could be a big challenge. Lots of different devices, OSes, and screen sizes to test.
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