The way I remember it is that `Address.call()` is for calling other contracts, while `Address.delegatecall()` is specifically for libraries. The key difference is that `delegatecall()` uses the storage of the calling contract, while `call()` uses the storage of the called contract.
I think this question is pretty straightforward. The key is to remember that the "Look Through Selected Camera" feature in Maya is specifically for positioning lights, so the answer must be one of the light types.
Hmm, I'm a bit confused by all the different services and organizations involved. I'll need to carefully read through the details again to make sure I understand the full context. Maybe I'll start by sketching out the message flow to visualize the different security boundaries.
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